New Alpha Release Ver A0.1.7
Hi to all my favorite Digital Bits out there.
EightBits here with an update.
Game - Ver A.0.1.7
*Esc will pause / un-pause but it's a black screen*
**GAME**
- Checkpoint system has been added (not full save)
- Potions now have a text box talking about what they are.
- Torches in room 0 (flame is moving quickly) Adjusted - 8fps w/ 16frame loop
- torches in level 1, need added to the light source.
- health potion needs a sound effect
- Fixed some chest not showing correctly
- GUI was showing offset by text box.
- MiniBoss room barrel visual assets and interactable objects added
- Locked chest keys now need to be found
- Background story has started to be added into the game.
**Menus**
- text boxes starting from menus
**Sprites**
- MiniBoss shows directional sprites (left, right, up and down)
(Mini Boss does not have the final sprite assigned yet)
- obj_desk_stone ( shows chat box)
- Update to the text box sprite image
- Ceiling tile over door walkways - abandoning
**Enemies**
- MiniBoss long range attack now shows meteor /fireball with animations/particle trail
- MiniBoss shows the idle animation
- MiniBoss sword attack goes in the direction of player
- MiniBoss sword attack hurts player
- fixed a few odds and ends on enemy walking paths
**Player Enhancements**
- delay in a enemy attack to the player (player is now transparent/invincible for a few seconds after each hit from the enemy)
- Increased hearts to 8
- Player showing twice after dyeing, now resolved
**Level**
- redid the direction of the player from the bottom level. Now goes through 3 small levels as you go up to the top floor.
- layer on bottom of level 1 for walls is lower than the player
** BUGS / Mechanics issues / Suggestions***
- Game Controller Support
- Light suface is blocking help menu sequence.
- escape menu (conflicts with light system)
- save feature (Checkpoints work)
- level completion speed run
- Game - volume control
- Text clip on browser version- needs verified
- all doors need an opened sprite image.
- doors that open by hitting E
- bug check - wood door in test opens wrong
- New image for Checkpoint
- Big barrel needs shadow update
- text on story menu make bigger
- Fallen Hero messages
- when going back to room 1 from 1b passage. it places you back at start of level.
- golden doors on level top level are moving with an animation
- * Light sources on Tower 1 not working properly
*****************
Thank you for reading this. Here's to great things to come!
EightBitsaByte
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Files
Get Pixel Warrior (Alpha Release a0.1.7.1)
Pixel Warrior (Alpha Release a0.1.7.1)
Reclaim the Castle
Status | In development |
Author | EightBitsaByte |
Genre | Adventure |
Tags | 2D, Fantasy, Singleplayer |
Languages | English |
More posts
- Ver A.0.1.7.1 Updated (Bug fixes)14 days ago
- Ver 0.1.6 (Alpha Demo Release)78 days ago
- Update98 days ago
- Ver 0.1.5 - updateAug 13, 2024
- Ver 0.1.5Jul 11, 2024
- New Visual Assets and LevelJun 13, 2024
- Ver 0.1.4.4 Alpha Gameplay Demo OUTJun 03, 2024
- Ver 0.1.4 Alpha PhaseMay 29, 2024
- 0.1.4 DemoMay 28, 2024
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