Update - Ver 0.1.7.4 Alpha release
Hi to all my favorite Digital Bits out there.
EightBits here with an update.
Game - Ver A.0.1.7.4
This will be the last full release, moving into final Alpha phase the next few releases will be centered around certain levels rooms for testing.
Before moving into the Beta phases
This is for testing, all feedback is welcome and encouraged.
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**GAME**
- level completion speed run
- Traps (floor fire, wall fire, floor spikes)
- Fix depth layer on visual assets on tower 2 (top rooms)
- * Light sources on Tower 1 not working properly
- Run Time Counter Fixed no longer showing overlap of double time.
**Menus**
- N/A
**Sprites**
- trap effect created
- spider web visual enhancement
- door on tower 1 needs fixed
**Enemies**
- New Enemy in game
- Partial visual animations done for Mini Boss
Mini Bosses
- Yellow - follow with a bite attack
- Purple - follows player with projectile attack
- Red - Follow player has ranged attack and Melee attack
- Orange - Follows player, ranged attack. (Missing HP)
- Bite attack (visual) applied to the spiders
**Player Enhancements**
- Step Event2 for object obj_energy_shield: repaired
**Level**
- Traps added
- Traps need to add damage to collision with player
****************************************************************
Come chat and join in on my Game Development Journey.
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Get Pixel Warrior - BETA #2 - Demo - vB.0.1.1
Pixel Warrior - BETA #2 - Demo - vB.0.1.1
Reclaim the Castle
Status | In development |
Author | EightBitsaByte |
Genre | Adventure |
Tags | 2D, eightbitsabyte, Fantasy, pixelwarrior, Singleplayer |
Languages | English |
More posts
- Beta - Demo #2 vB.0.1.16 hours ago
- BETA DEMO IS HERE!6 days ago
- Update on a0.1.7.516 days ago
- Updated Alpha Ver a.0.1.7.3Jan 11, 2025
- Ver A0.1.7.2Dec 15, 2024
- Ver A.0.1.7.1 Updated (Bug fixes)Nov 28, 2024
- New Alpha Release Ver A0.1.7Nov 27, 2024
- Ver 0.1.6 (Alpha Demo Release)Sep 24, 2024
- UpdateSep 04, 2024
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