The RPG is a  3 month MVP (Minimum Viable Product) Where, the task was to learn new game coding skills. 

Made in GameMaker.

Total Time - 12 Days 18 Hours 22 Minutes (306hrs, 22 mins)

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Controls

WASD - Movement

Left Click - interact with Inventory items

Right Click - Uses an Inventory Item

Pressing E - Action / Select

Space - Advance Conversation

Tab - cycle conversation choices

I - Inventory (or click icon)

J - Journal / Quest Log  (or click icon)

ESC - Settings  (or click icon)


The RPG - What's included

- 3 Quest (slay the rats, lizard folk, and skeletons)

- Turn based attack system

( light attack, heavy attack, defend (replenish stamina), run away)

- NPC's (names = viewers from chat / friends)

- NPC Dialog (bar keep and another npc)

Player level up ( hp goes up)

- Shop (buy and sell)

- 3 Enemies

- 3 Biomes (Town (Grass Lands), Marsh/Swamp, Cave)

UI with Journal (J) / Inventory (I) / Settings (esc)


Twitch Streaming (Catch me Live working on my Game Dev)

www.twitch.tv/eightbitsabyte

 Find me on Alpha Sol Discord

Discord





Updated 1 day ago
Published 12 days ago
StatusPrototype
PlatformsHTML5, Windows
AuthorEightBitsaByte
GenreRole Playing, Adventure
Tags2D, eightbitsabyte, GameMaker, Pixel Art, Singleplayer

Comments

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This game changed my life.